This job is archived
We are looking for a Rendering Programmer to join our Toptracer Range team. The team is responsible for developing new features and maintaining our app with millions of users all over the world. You will contribute to the expansion of the Toptracer golf community that will be at the core of our new product offering. As a Rendering programmer, you would be expected to work closely with the Artists to realize the visual direction of game worlds we create, looking to help implement visual features and assessing the graphical performance of the game across multiple platforms.
Mobile profiling & optimization | OpenGL | Direct X
Work with the latest technology stack and tools
Develop games for millions of users
Innovate to make golf more accessible
Direct contact with end-users
Be part of the golf revolution to create moments that matter
And of course, playing golf!
WE BELIEVE YOU HAVE
Professional rendering experience
Released project either for PC or Mobile devices
Experience in GPU Programming, shaders, and optimization
Knowledge of dependency injection and solid principles
Have worked on a multidisciplinary team and live product before
The position is permanent and full-time, located at our office in Danderyd. Hit the link at the bottom of the page to read more about the team.
We hope to hear from you soon!