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(Archived) Rendering Programmer

Last Updated: 2/28/21

Job Description

We are looking for a Rendering Programmer to join our Toptracer Range team. The team is responsible for developing new features and maintaining our app with millions of users all over the world. You will contribute to the expansion of the Toptracer golf community that will be at the core of our new product offering. As a Rendering programmer, you would be expected to work closely with the Artists to realize the visual direction of game worlds we create, looking to help implement visual features and assessing the graphical performance of the game across multiple platforms.


TECH STACK

Mobile profiling & optimization | OpenGL | Direct X

POSSIBILITIES

Work with the latest technology stack and tools

Develop games for millions of users

Innovate to make golf more accessible

Direct contact with end-users

Agile environment

Be part of the golf revolution to create moments that matter

And of course, playing golf!

WE BELIEVE YOU HAVE

Professional rendering experience

Released project either for PC or Mobile devices

Experience in GPU Programming, shaders, and optimization

Knowledge of dependency injection and solid principles

Have worked on a multidisciplinary team and live product before

The position is permanent and full-time, located at our office in Danderyd. Hit the link at the bottom of the page to read more about the team.

We hope to hear from you soon!

Company Details


Toptracer

Danderyd, Stockholm, Sweden

Want to revolutionize golf? Toptracer Technologies have users and viewers all over the world. Our mission is to help people enjoy the wonderful game of golf even more with contributions to TV and driving range technology. All of our products are developed, tested and deployed from our R&D office in Mörby Centrum, Stockholm.  Connect with us to be a par...